One survivor.
Every server.
Your character, gear, and progress live in one vault that follows you across the whole cluster. Dozens of server-side mods, zero client installs — just connect and play.
Primarily developed by TheMeanOne
Live Servers
Real-time population, one-click Steam join
Coming SoonWorld Map
Live player positions, teleports, and points of interest
Coming SoonPlayer Lookup
Search survivors, view vaults, check balances
Coming SoonServer Shop
Admin-curated items for SurvivalCash
Coming SoonAuction House
Player-driven marketplace with bidding
Coming SoonPlatform Features
What's Under the Hood
Server-side only. EAC stays on. Players install nothing. Every feature works across every server in the cluster.
In-Game Commands
List every cluster server with live population
Save your character, release lock, and reconnect to any server in the cluster
Store, recall, and list your vaulted vehicles across servers
Teleport your nearest loaded vehicle straight to you
Cross-server item stash — deposit what you're holding, pull it back on any server
Check your SurvivalCash balance or send it to another player
Browse the server shop and buy items — they land in your bank
Full auction house — list items, buy-now, or place bids against other players
Automatic Systems
Inventory, skills, buffs, quests all carry between nodes — server-side, EAC stays on, players install nothing
You can only be live on one node at a time — no item duplication, no exploits
Zombie kills (+5), boss kills (+500), playtime (+2/min), kill streaks (+100 every 10) — all configurable
VIP players earn more cash and get shop discounts, scaled per tier
Every player's world position reported each heartbeat — feeds the live map
Admins can teleport any online player from the dashboard map
Economy
One cluster-wide currency per player — earned through gameplay, spent everywhere
Admin-curated items at set prices — buy with !buy, items land in your bank
Player-driven marketplace — list loot with !sell, buy-now with !ahbuy, or outbid with !bid
Send SurvivalCash directly to any player with !pay — instant, cluster-wide
Bids are held in escrow — automatically refunded if outbid, settled on expiry
Vehicle & Item Vault
Store any vehicle you own with !grab — motorcycles, 4x4s, gyrocopters, bicycles — pull them out on any server
Deposit the item in your hand into a cross-server cloud stash — withdraw it anywhere with !withdraw
Backend ready for junk drone storage — drones also ride along as inventory items during transfers
Live World Map
Real-time player dots on the map — positions update every few seconds per heartbeat
Teleports, warps, shops, zones, and points of interest — all visible on the map overlay
Click any spot on the map to teleport a player — queued and executed on the next heartbeat
Custom Content
Unique zombie types with new behaviors, models, and loot tables — you won't find these on vanilla servers
Custom progression, crafting overhauls, and survival mechanics designed to keep the game fresh
New rideable vehicles beyond the base game — expanded options for getting around the wasteland
Quality of life improvements across the board — UI tweaks, shortcuts, and fixes the base game is missing
Dozens of custom server-side mods, all developed primarily by TheMeanOne — with more being added regularly